Alistair

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Alistair Mage Player: Mark Vorenkamp Experience Unspent: 15 Date Printed: July 23, 2010 Character ID: Total Experience Earned: 34 Last Modified: July 15, 2010 Status: Active Narrator: Starting Date: June 27, 2010

Order: Mysterium Rank: Virtue: Temperance Path: Thyrsus Cabal: Vice: Pride Legacy: Wisdom: 7 OOOOOOO

Gnosis: 2 OO Mana: 11 OOOOOOOOOOO Willpower: 6 OOOOOO

Mental Attributes: Physical Attributes: Social Attributes: OOO ..Intelligence OO .Strength OO ..Presence OO .Wits O Dexterity OOO .Manipulation OOO Resolve OOO Stamina OOO Composure


Arcana / Skills: Rotes: OO Arcana - Death Rouse Spirit (Lv. 3) O Arcana - Life Second Sight (Lv. 1) OOO Arcana - Spirit Soul Jar (Lv. 2) OO Mental - Academics Spirit Tongue (Lv. 1) OO Mental - Computer OOOO Mental - Investigation (Artifacts) OOO Mental - Occult (Magic) O Physical - Drive OO Physical - Firearms OO Physical - Stealth O Physical - Survival OO Social - Intimidation OOO Social - Persuasion (Logical Appeal) O Social - Streetwise O Social - Subterfuge


Merits: Flaws and Derangements: O High Speech OO Mental - Eidetic Memory O Social - Contacts (Mysterium) OOOO Social - Mentor O Social - Resources O Social - Status: Order


Health and Derived Traits: Defense (lowest of Dex/Wits) Initiative (Dex+Cmp) x4 Size (5 base) (basic) Speed (Run=Str+Dex+5) x8 Health (Size+Sta) x8


Notes: Willpower: 6/6 Mana: 6/11 RP Awards: 1

Equipment: 9mm Std, Damage: 1L; Long Jacket + hat, notebook, pen, flashlight, cell phone, Jeep.


Experience History: All Dates Date Change Unspent Earned Reason June 27, 2010 20 earned 20 20 Creation June 27, 2010 3 spent 17 20 Drive 1 June 27, 2010 3 spent 14 20 Survival 1 June 27, 2010 4 spent 10 20 Eidetic Memory June 27, 2010 2 spent 8 20 Contacts 1 (Order) June 27, 2010 2 spent 6 20 Resources 1 June 27, 2010 3 spent 3 20 Second Sight June 27, 2010 1 earned 4 21 RP Award June 27, 2010 5 earned 9 26 Attendance July 9, 2010 3 earned 12 29 Referral July 11, 2010 2 spent 10 29 Status 1 (Mysterium) July 11, 2010 5 earned 15 34 Attendance


Rouse Spirit Level 3 Spirit: Disciple " Practice: Weaving Action: I Aspect: Vulgar Cost: 0 Dice Pool: Man + Per + Spr Duration: Prolonged"

Second Sight Level 1 Spirit: Initiate " Practice: Unveiling Action: I Aspect: Covert Cost: 0 Dice Pool: Int + Occ + Spr Duration: Prolonged"

Soul Jar Level 2 Death: Apprentice Spirit: Apprentice " Practice: Ruling Action: I Aspect: Covert Cost: 0 Dice Pool: Pre + Cra + Spr Duration: Prolonged"

Spirit Tongue Level 1 Spirit: Initiate " Practice: Knowing Action: I Aspect: Covert Cost: 0 Dice Pool: Pre + Soc + Spr Duration: Prolonged"

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